Thursday, 15 May 2014

Evaluation


In what ways does your product use, develop or challenge forms and conventions of real media products?
 

Our product uses forms and conventions of portraying a slasher, by adding all the crucial ingredients necessary of typical horror film. We use a young girl aged 19 to play the victim as a majority of horror movies use this. By placing everyday imagery and making it more difficult to refuse the horror. This creates a claustrophobic effect on the helpless victim as she is in a labryinth of being constantly trapped, with nowhere to escape.
How does your media product represent particular social groups?
Our media product represents the teenagers of the modern era, as they will be most likely to watch it. As well as being our target audience

What kind of media institutions might distributer your media product and why?

HBO could distrubute out media product and they are part of Time Warner, and they cvould give us a high budget.
New line cinema is a horror distributer, as they have distributed Night Mare On elm Street. This could be a potential distributer as they distribute for horrors.
Who will be the audience for your media product?

The audience for my media product will be teenagers to middle aged groups preferably 18-30 years old. They will be the audience for my media product because they are the group that most appeal to my product. We have looked at other horror genres and we have found that they all have a similar age group.     

How did you attract you audience?
As a group we attracted our audience by using suitable methods of marketing for our genre. We had uploaded it to Facebook, Twitter and YouTube so that it makes potential audience aware that the film is out.   

What have you learnt about technologies from the process of constructing this product?
From constructing this product we have learnt that technology has a big impact on the final outcome of the product. I have also learnt that we can access technology from a single device, this is convenient for potential consumers as they may not have time to separately do things such as go to the cinema when they can access the movie on their phone. During our production we had used mobile phones to communicate with our actors and with all the people involved in our production.          


Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?

We have learnt a lot about continuity and making absolute sure there is no confusion for spectators. Ensuring that the 180 degree rule remains constant, as well as having match on action. With the use of shot reverse shot.  


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